MVI 1.1 Update - Radar Refactor
Vanguards » Devlog
- Added Gamepad Support
Now you can truly have the Twin-Stick experience. Players can now use any gamepad they have connected to their PC to play, and can seamlessly swap between Gamepad and Mouse & Keyboard without issue. - Replaced Minimap with an immersive radar
Enemies and asteroids can be detected from a greater distance, but movement - both yours and others, is not picked up by radar. This is to discourage both camping in one spot and constantly patrolling the map. - Added a framework for player ship abilities:
The player now has the ability to have... abilities. Press Q or your gamepad's Right Shoulder button, to use them. The default ship (the one used in earlier prototypes) has a bomb ability.
The bomb has a 5 second cooldown, and detonates in a wide, slow blast after 3 seconds, doing significant damage. This makes it great for ambushing enemies chasing you, or clearing groups of asteroids since it destroys them in one hit. - Fixed volume of sounds to be more consistent
Files
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5 hours ago
Vanguards
An homage to retro spaceship shooters with modern ammenities
Status | Prototype |
Author | Corey Cosmonaut |
Genre | Action |
Tags | 32x32, Arcade, Retro, Space, Twin Stick Shooter |
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